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Channel: Unity - Live Training Archive
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Game Jam Menu Template

Language Undefined In this live training session we look at setting up and using the Game Jam Menu Template asset which you can download here:...

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Profiler Overview for Beginners

Language Undefined Topic: Live Training ArchiveVideo: http://www.youtube.com/embed/tdGvsoASS3gRelated Lessons: Introduction to the ProfilerTags: profilerperformanceoptimizationprofilinglagSort Order:...

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Terrain: Introduction to Heightmaps

Language Undefined Splatmap Script will be attached soon. I need to translate it to C#.Topic: Live Training ArchiveRelated Resources: The Terrain EngineHeight ToolsThe Terrain ComponentnVideo:...

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UI Tools: Making a generic modal window (Pt 3)

Language Undefined Be aware that ModalPanel.cs is a work in progress and we adapted only a few of the functions in the scripts. The un-adapted code has been commented out. This code is still valid, and...

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Sound Effects in Unity 5

Find the Unity Labs asset here: https://www.assetstore.unity3d.com/en/#!/content/33835Language Undefined Topic: Live Training ArchiveVideo: http://www.youtube.com/embed/kM9i-lUm9qoRelated Lessons:...

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Working with Asset Bundles in Unity 5

SimpleBundleBuilderCode snippetusing UnityEngine; using UnityEditor; using System.Collections; public class SimpleBundleBuilder { [MenuItem("Simple Bundles/Build")] static void BuildBundles() { string...

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Events: Creating a simple messaging system

Download the project audio files (including Character Scream and Pop sounds) HERE.EventManagerCode snippetusing UnityEngine; using UnityEngine.Events; using System.Collections; using...

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Services: Integrating Unity Ads

SimpleAdsCode snippetusing UnityEngine; using System.Collections; using UnityEngine.Advertisements; public class SimpleAds : MonoBehaviour { void Start () { Advertisement.Initialize ("33675", true);...

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2D Physics: Fun with Effectors

CoinSprayerCode snippetusing UnityEngine; using System.Collections; public class CoinSprayer : MonoBehaviour { public int numCoins = 10; public GameObject coinPrefab; public float offSetRange = 1.5f;...

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Image Effects: Overview

Language Undefined Topic: Live Training ArchiveVideo: http://www.youtube.com/embed/roQk5pyd78QTags: image effectsbloomscreen space ambient occlusionfogglobal fogvignetteSort Order: 53Unity Version:...

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Adding Music to Your Game

CombatMusicControlCode snippetusing UnityEngine; using System.Collections; using UnityEngine.Audio; public class CombatMusicControl : MonoBehaviour { public AudioMixerSnapshot outOfCombat; public...

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Creating a Basic Platformer Game

SimplePlatformControllerCode snippetusing UnityEngine; using System.Collections; public class SimplePlatformController : MonoBehaviour { [HideInInspector] public bool facingRight = true;...

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